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Artigos

Vol. 48 (2026): Comunicação & Sociedade, jan-dez. (publicação em fluxo contínuo)

The metaverse as an environment for immersive and interactive experiences

DOI
https://doi.org/10.15603/2175-7755/cs.vol.48.1888
Submitted
July 30, 2025
Published
2026-04-23

Abstract

This article investigates the role of digital narratives in design as a strategy for creating immersive experiences in the metaverse, using the Rock Metalverse Brasília exhibition as a case study. The research is based on a qualitative analysis grounded in Bardin’s (1977) perspective, aiming to identify and categorize the design elements present in

the exhibition environment. The analysis reveals how visual, auditory, and interactive components were integrated to foster visitor engagement, strengthen collective memory, and reinforce the cultural identity associated with the rock music produced in Brasília. The results suggest that the effective integration of these elements contributes to a meaningful experience and to the reinterpretation of collective memory, repositioning the avatar as an active subject in the immersive experience.